Nightbane
Location:
/join voidnightbane
👤 Player Limit: 7
Nightbane
Stats
Base Stats:
500 000 HP
Other:
Cannot take more than 10 000 damage from a single attack.
Cannot be stunned.
⚙️ Mechanic:
Nightbane recovers HP for each target hit by Dire Wound, Bloodstained Claw and Dracopyre Dive.
Attacks
Dire Wound (Auto Attack)
| ❗️ Indicator | None |
Damage | 800 - 930 True Damage |
Cooldown | 2 Seconds |
Target | 7 Players |
Tauntable | ✅ Yes |
Debuffs | Dire Wound (10 seconds): Reduces your incoming healing and Dodge by 80%. |
Bloodstained Claw
| ❗️ Indicator | None |
Damage | 49% of Target HP True Damage (fixed damage against low HP targets) |
Cooldown | 5 Seconds |
Target | 4 Players |
Tauntable | ❌ No |
Dracopyre Dive
| ❗️ Indicator | None |
Damage | Current HP - 1 True Damage |
Cooldown | 12 Seconds |
Target | 7 Players |
Tauntable | ❌ No |
Blood Frenzy
| ❗️ Indicator | None |
Cooldown | 20 Seconds |
Target | Self |
Tauntable | ❌ No |
Buffs | Blood Frenzy (8 seconds): Increases Nightbane’s Crit Chance by 5000% and Dodge by 150%. Nightbane also recovers 100 000 HP, which can be Decayed. |
Tips and Strategies
Decay and Healing
Various classes can clear Nightbane effectively as long as there is a Decayer and healing is timed.
Scroll of Decay is also very effective, you can time it with your Decayer.
Credits to the official wiki for stats.
Damage
Cooldown
Target
Tauntable
Debuffs
Dire Wound (10 seconds):