Ultra Drago

Ultra Drago

Location:

/join ultradrago

King Drago

Stats


Base Stats:

1 000 HP

Other:

Cannot be damaged unless both Bowmaster Algie and Executioner Dene are defeated.

Cannot be stunned.


Attacks


Judgement Day

TriggerBegins after King Drago has been in combat for 160 seconds
⚡️ Charge Time20 Seconds (Laughing)
DamageFatal True Damage
Target4 Players
Tauntable❌ No
ExtraIf a player somehow survives Judged, a fatal DoT (Instant Death) is applied to them.

Executioner Dene

Stats



Base Stats:

3 500 000 HP

Other:

Damage over 75 000 is reduced by raising the difference to the exponent 0.7.

Cannot be stunned.

⚙️ Mechanic:

If Bowmaster Algie dies, Executioner Dene fully heals and gains Ally Boost, increasing his outgoing damage and outgoing physical damage by 100% and reducing all incoming damage by 50% indefinitely.


Attacks


Auto Attack

Damage1 044 - 1 276 Physical Damage
Cooldown2.25 Seconds
Target4 Players
Tauntable✅ Yes
Debuffs Defenses Shattered (4 seconds):
Increases all your incoming damage and incoming physical damage by 5%, stacks indefinitely.
Buffs Defense Increasing:
Reduces Dene’s incoming damage by 1% for each player hit, stacks indefinitely.

Execution

Damage1 044 - 1 276 Physical Damage
Cooldown20 Seconds
Target4 Players
Tauntable❌ No

Attack Pattern


Loop

8x Auto Attacks

Execution

Bowmaster Algie

Stats


Base Stats:

2 000 000 HP

Other:

Damage over 75 000 is reduced by raising the difference to the exponent 0.7.

Cannot be stunned.

⚙️ Mechanic:

If Executioner Dene dies, Bowmaster Algie fully heals and gains Ally Boost, increasing his outgoing damage and outgoing physical damage by 100% and reducing all incoming damage by 50% indefinitely.


Attacks


Auto Attack

Damage1 044 - 1 276 Physical Damage
Cooldown2.25 Seconds
Target4 Players
Tauntable✅ Yes
Debuffs Damage Drained (4 seconds):
Reduces all your outgoing damage by 5%, stacks indefinitely.
Buffs Damage Increasing:
Increases all outgoing damage by 1% for each player hit, stacks indefinitely.

Triple Shot

Damage1 044 - 1 276 Physical Damage
Cooldown12 Seconds
Target4 Players
Debuffs Bleeding (20 seconds):
A damage over time effect.
Tauntable❌ No

Attack Pattern


Loop

5x Auto Attacks

Triple Shot

Credits to the official wiki for stats.