Ultra Drago
Location:
/join ultradrago
King Drago
Stats
Base Stats:
1 000 HP
Other:
Cannot be damaged unless both Bowmaster Algie and Executioner Dene are defeated.
Cannot be stunned.
Attacks
Judgement Day
| ❓ Trigger | Begins after King Drago has been in combat for 160 seconds |
| ⚡️ Charge Time | 20 Seconds (Laughing) |
Damage | Fatal True Damage |
Target | 4 Players |
Tauntable | ❌ No | Extra | If a player somehow survives Judged, a fatal DoT (Instant Death) is applied to them. |
Executioner Dene
Stats
Base Stats:
3 500 000 HP
Other:
Damage over 75 000 is reduced by raising the difference to the exponent 0.7.
Cannot be stunned.
⚙️ Mechanic:
If Bowmaster Algie dies, Executioner Dene fully heals and gains Ally Boost, increasing his outgoing damage and outgoing physical damage by 100% and reducing all incoming damage by 50% indefinitely.
Attacks
Auto Attack
Damage | 1 044 - 1 276 Physical Damage |
Cooldown | 2.25 Seconds |
Target | 4 Players |
Tauntable | ✅ Yes |
Debuffs | Defenses Shattered (4 seconds): Increases all your incoming damage and incoming physical damage by 5%, stacks indefinitely. |
Buffs | Defense Increasing: Reduces Dene’s incoming damage by 1% for each player hit, stacks indefinitely. |
Execution
Damage | 1 044 - 1 276 Physical Damage |
Cooldown | 20 Seconds |
Target | 4 Players |
Tauntable | ❌ No |
Attack Pattern
Loop
8x Auto Attacks
Execution
Bowmaster Algie
Stats
Base Stats:
2 000 000 HP
Other:
Damage over 75 000 is reduced by raising the difference to the exponent 0.7.
Cannot be stunned.
⚙️ Mechanic:
If Executioner Dene dies, Bowmaster Algie fully heals and gains Ally Boost, increasing his outgoing damage and outgoing physical damage by 100% and reducing all incoming damage by 50% indefinitely.
Attacks
Auto Attack
Damage | 1 044 - 1 276 Physical Damage |
Cooldown | 2.25 Seconds |
Target | 4 Players |
Tauntable | ✅ Yes |
Debuffs | Damage Drained (4 seconds): Reduces all your outgoing damage by 5%, stacks indefinitely. |
Buffs | Damage Increasing: Increases all outgoing damage by 1% for each player hit, stacks indefinitely. |
Triple Shot
Damage | 1 044 - 1 276 Physical Damage |
Cooldown | 12 Seconds |
Target | 4 Players |
Debuffs | Bleeding (20 seconds): A damage over time effect. |
Tauntable | ❌ No |
Attack Pattern
Loop
5x Auto Attacks
Triple Shot
Damage
Target
Tauntable
Extra
Cooldown
Debuffs
Defenses Shattered (4 seconds):
Defense Increasing:
Damage Drained (4 seconds):
Bleeding (20 seconds):