Kathool God of the Depths

Kathool God of the Depths

Location:

/join kathooldepths

👤 Player Limit: 7

Desirable Items:

Adeptus Kathooli armor

This boss is needed to obtain it.

Daily Exercise 5: God of the Depths

Daily quest available at /join kathooldepths.

God of the Depths

Stats


Base Stats:

40 000 000 HP

0% Dodge Chance

-50% Incoming Damage

-50% Incoming DoT

100% Outgoing Physical Damage

100% Outgoing Damage

Other:

Damage over 200 000 dealt to God of the Depths is reduced by raising the difference to the exponent 0.8 (but is never reduced below 200 000).

Cannot be stunned.

⚙️ Mechanic:

End of Time: God of the Depths automatically removes any Temporal Rift and Chaos Rift auras that are active on players.

Waterlogged: God of the Depths automatically reduces all players’ Haste by 20% and Dodge by 100% for 60 seconds.

God of the Depths becomes aggressive when a player attacks a Sacrosanct Tendril first.


Attacks


Peer

❗️ IndicatorNone
Cooldown10 Seconds
Target7 Players
Tauntable❌ No
DebuffsKathool’s Glare (5 seconds):
Either this or Kathool’s Torment is applied. Increases your mana costs by 100%.
Kathool’s Torment (5 seconds):
Either this or Kathool’s Glare is applied. Reduces your Hit Chance by 50%.

Endless Nightmare (Call of Kathool)

❗️ Indicator

”You cannot resist.”

⚡️ Charge Time3 Seconds
Cooldown25 Seconds
Target7 Players
Tauntable❌ No
DebuffsEndless Nightmare (60 seconds):
Applied if Vigil is not active. Stuns you, reduces your incoming healing by 100% and inflicts a DoT.
Migraine (10 seconds):
Applied instead of Endless Nightmare if Vigil is active. Inflicts a DoT.

Tips and Strategies

Requirements

This fight requires 7 players and good coordination. It heavily punishes poor timing, and managing mana and survivability is more important than raw DPS.

Vigil

Vigil is a scroll sold in the merge shop on the same map as the boss. Everyone fighting the boss must use it immediately when the message “You cannot resist.” appears, with no exceptions and no taunt. Vigil is essential to survive Endless Nightmare, as it turns the stun, the 100% healing reduction and the 60 second DoT into a 10 second DoT (Migraine).

StoneCrusher

A StoneCrusher is a core requirement, as it handles the mana issues caused by Kathool’s Glare.

Recommended Classes

StoneCrusher, Lord of Order, Legion Revenant, Legendary Hero, ArchFiend, Arachnomancer, Quantum Chronomancer, Great Thief, Verus DoomKnight, Bard and Chrono ShadowSlayer.

Attack Pattern


Loop

Peer

Peer

”You cannot resist.” (Endless Nightmare)

Peer

Peer

Peer

”You cannot resist.” (Endless Nightmare)

Sacrosanct Tendril

Stats


Base Stats:

1 500 000 HP

0% Dodge Chance

10 000% Hit Chance

100% Crit Damage

Other:

Damage over 100 000 dealt to Sacrosanct Tendril is reduced by raising the difference to the exponent 0.8 (but is never reduced below 100 000).

Cannot be stunned.

Attacks always crit.

⚙️ Mechanic:

Enrage: Upon reaching 30% remaining HP, Sacrosanct Tendril enrages, reducing the cooldown of Slam to 1 second. However, the Rampage and Feeding auras can only be applied every 1.5 seconds.

Sacrosanct Tendril becomes aggressive when a player attacks God of the Depths or the other Sacrosanct Tendril first.


Attacks


Slam (Auto Attack)

❗️ IndicatorNone
Damage100 True Damage (before Crit Damage modifiers)
Cooldown2.5 Seconds
Target7 Players
Tauntable❌ No
BuffsRampage:
Applies 1 stack to Sacrosanct Tendril, increasing its Crit Damage by 25%.
Feeding (1 second):
Heals Sacrosanct Tendril for 1% of its max HP (before modifiers).

Thrash

❗️ IndicatorNone
Damage150 True Damage (before Crit Damage modifiers)
Cooldown15 Seconds
Target7 Players
Tauntable❌ No
BuffsRampage:
Applies 1 stack to Sacrosanct Tendril, increasing its Crit Damage by 25%.
Feeding (1 second):
Heals Sacrosanct Tendril for 1% of its max HP (before modifiers).

Attack Pattern


Loop

5x Slam, Thrash

Enraged (30% HP): 14x Slam, Thrash

Credits to the official wiki for stats.