πLocation: /join championdrakath
Stats
| β€οΈ Total HP | 20 000 000 |
| π Level | 100 |
| π Diffictuly | β β β β β |
| π·οΈ Type |
|
| π‘οΈ Boss Shield | Damage over 75 000 dealt to Champion Drakath is reduced by raising the difference to the exponent 0.8 (but is never reduced below 75 000). Cannot be stunned. |
| βοΈ Note | His attacks always hit, but never crit! |
Champion Drakath has 2 phases, where he uses different attacks depending on which phase.
Phase 1 is from 20 000 000 HP (100%) to 10 000 000 HP (50%).
Phase 2 is from 10 000 000 HP (50%) to 0 HP.
Attacks (Phase 1)
Auto Attack
| βοΈ Indicator | None |
| β‘οΈ Charge Time | ~500ms |
Damage | 1 285 - 1 570 Physical Damage |
Cooldown | 2.25 Seconds |
| π₯ Target | 4 Enemies |
Tauntable | β No |
| π Debuffs | Chaorrupted (60 seconds): Increases your damage taken by 100% and reduces your Crit Chance by 25%. |
Chaos Slam
| βοΈ Indicator | βDrakath gains power, and unleashes a destructive attack!β |
| β‘οΈ Charge Time | None |
Damage | Always exactly 3 000 True Damage |
| β Trigger | Every 2 000 000 HP lost, except at 10 000 000 total HP. |
| π₯ Target | 4 Enemies |
Tauntable | β Yes |
| π Buffs | Gaining Power: Increases Drakaths outgoing damage by 50%, stacks indefinitely. |
Unleashed Chaos (Transform)
| βοΈ Indicator | βDo you really think you stand a chance against me?β |
| β‘οΈ Charge Time | None |
Damage | 0 Damage |
| β Trigger | 10 000 000 HP |
Extra | Transforms Drakath to Phase 2. |
| π Buffs | Unleashed Chaos: Increases their Dodge by 60% and Haste by 100%. |
Attacks (Phase 2)
Auto Attack
| βοΈ Indicator | None |
| β‘οΈ Charge Time | ~500ms |
Damage | 1 285 - 1 570 Physical Damage |
Cooldown | 2.25 Seconds |
| π₯ Target | 4 Enemies |
Tauntable | β No |
| π Debuffs | Chaorrupted (60 seconds): Increases your damage taken by 100% and reduces your Crit Chance by 25%. |
Crippled (60 seconds): Reduces your Strength, Intellect, and Luck by 60%. |
Chaos Blast
| βοΈ Indicator | βDrakath gains power and evasion, and unleashes a devastating attack!β |
| β‘οΈ Charge Time | None |
Damage | Always exactly 3 500 True Damage |
| β Trigger | Every 2 000 000 HP lost, except at 2 000 000 total HP. |
| π₯ Target | 4 Enemies |
Tauntable | β Yes |
| π Buffs | Gaining Power: Increases Drakaths outgoing damage by 50%, stacks indefinitely. |
| π¨ Gaining Evasion: Increases Drakaths Dodge by 20%, stacks indefinitely. |
| π Buffs | Gaining Power: Increases Drakaths outgoing damage by 50%, stacks indefinitely. |
| π¨ Gaining Evasion: Increases Drakaths Dodge by 20%, stacks indefinitely. |
Summoning Meteor
| βοΈ Indicator | βI WILL NOT LOSE EVERYTHING! NOT AGAIN!β |
| β‘οΈ Charge Time | 20 seconds |
Damage | Fatal DoT/Instant Death |
| β Trigger | 2 000 000 HP |
Extra | Drakath does not deal damage during the charge, but kills everyone if the charge goes of. |
| π Buffs | Summoning Meteor Increases their damage taken by 750% and reduces their Dodge by 750%. |
| π Buffs | βοΈ Summoning Meteor Increases their damage taken by 750% and reduces their Dodge by 750%. |
Credits to the official wiki for stats.
Chaos Tagged
Damage
Cooldown
Tauntable
Chaorrupted (60 seconds):
Extra
Summoning Meteor